02.08.2011
After the last update, I had a creative crisis, I realized that the game is something that is not enough, but can not figure out why ... Remembered, and thought - the people to invite people - the people that thought prompted that is not true ...
05.01.2011
Today has published a small forum to facilitate communication. Did not use well-known conferences - screwed a small forum with a minimum set of functions.
01.01.2011
Happy New Year and Merry Christmas! Suppose that on your board will always be eight queens surround your king!
16.12.2010
Today laid out the next patch version, which already works pretty frisky. The first tests were successful. As the saying goes: "Flight of the normal ..."
14.12.2010
Made the first version of the description of the game, with pictures. It is very raw, and many there still do not have. Until the start with this, then I will add.
10.12.2010
Already on December 10. We can say that the launch and deployment was successful. Found a few bugs, we will correct them quickly. But in general, the launch took place. It starts with an open testing ...
09.12.2010
Ninth, yet on December 9. Began deployment. Not everything went smoothly, somewhere forgot to fix, something is lost ... But the process has begun ...
08.12.2010
Scheduled for Dec. 1 launch was postponed, in view of the numerous errors in the code of the game. Why then decided that the seventh day ... Today finalized a major systems and is ready for deployment on web-server for public testing. While not terrible, it was terrible a few days ago. Now there is a shy confidence and determination.
Hands are itching to run everything and see how it all my miracle will live in the network. No, still scary ... deploy start of the ninth.
22.11.2010
Long period of primary development comes to an end. Starts nit-picking. Somehow a lot of things wanted, but it turned out something you do not want something complicated, something to wait ... Finally began to collect and fill the portal. Since I plan to run the project in December to float freely, we want to catch some at least have to lay out. Like the December launch, but it seems to be delayed.
31.10.2010
Today, wrote user agreement. It is certainly very small and not yet complete, but as it is written: It will be supplemented and updated ...
29.10.2010
Nearly a month was hard work to create a client and its interface with the server. In parallel, correct errors, change the rules and logic. A month later written code seems kind of strange: written by another person. And one might wonder: "Why am I here thus? After all, here to a completely different logic. " In November the start of the first closed beta. But after a closed test launch of the first open test.
22.09.2010
Today, designers have handed over their work. The work I was very pleased. Beautifully and tastefully. And I'm falling behind the programming, and the uncanny. Closed testing me slow and lazy.
16.09.2010
Today, server-side appended to the stage where it is already possible to test fully, rather than separate parts. Interesting fact: the pawn has the more interesting situations, rather than other figures. If it were not for castling, pawn it would be most interesting on the board. Judge for yourself: two versions of the first move, taking on the walkway, eats and goes about it differently and, finally, it can be replaced by another figure. Must be in my version, too, to take her some peculiarities.
14.09.2010
Today was a consistent site design and logo design. When you know exactly what you want, and you then offer a few options and each in his own fits into your "Wishlist" as the saying goes: "eyes get." And this is good, and that's not bad, but it may still ... But in the end you come to one embodiment. Although the state of choice in its own beautifully ...
30.08.2010
Very difficult to revert back to the development after a brief trip to another climate zone. Upon arrival, even after a huge number of hours spent in sleep, the body will still break, and wanted to sleep.
The idea of the project is still alive for a month. And not just alive, but actively growing and gaining weight, which can not but rejoice. Made a lot, but I wanted more, has long worn out master plan. All deadlines have already expired. I hope to catch up in September.
22.08.2010
Citizens, remember that the game is just a game, and there is something more important than the game and your status in it - this is your life! It was poetry, prose and now. Being an avid gamer, today I went to an important strategic step in the same online strategies. Prepared thoroughly, but ... leave one unprotected area, and as you might think to attack? Yes, yes, there, and not just attack, but simply the section: was taken off a week of work. Feelings: shame, sadly, "I will take revenge" ... but what can you do: play a game, I grieve about 5 minutes and went to sleep on ... But the most important step in eventually completed, the price of course important buildings, but to save it again will not be difficult, I hope ...
